This study aims to develop an interactive learning game based on the Bamboozle Platform for the topic of Light, Sound, and Their Properties for fifth-grade students at SD Negeri 5 Indralaya. The de…
Instilling the value of honesty from an early age is very important so there must be a method or a medium to instill this value in an interesting early childhood such as animated videos. This study…
Potpourri handicrafts are one of the cultural products that have high aesthetic value and symbolic value. However, the lack of promotional media is an obstacle in introducing this craft to the wide…
This study aims to characterize and test the ability of maggot larvae shell (CLM) activated carbon as an adsorbent for the absorption of methylen blue (MB) and congo red (CR). CLM activated carbon …
Penelitian ini mengembangkan Learning Management System (LMS) berbasis web Materi Petata-petiti Baghi Pasemah dengan pendekatan Peace Education. Adapun tujuan penelitian ini adalah menghasilkan med…
Linear regression and Poisson regression are two statistical methods used to analyze the relationship between independent and dependent variables. In theory, linear regression is more appropriate f…
Cluster analysis is one method that is usually used to group objects into groups that are similar to each other based on their characteristics. This study aims to cluster 34 provinces in Indonesia …
Poverty is a condition in which a person is unable to obtain sufficient resources to meet the minimum basic needs and lives below this minimum level. Indonesia is one of the countries with a low po…
The Human Development Index (HDI) is a key indicator for measuring societal welfare, encompassing the dimensions of health, education, and living standards. Papua Province has the lowest HDI in Ind…
Cluster analysis is used to group similar objects based on characteristic similarities within a dataset of interest. Cluster analysis is divided into two methods: hierarchical and non-hierarchical …
Nyokap Snack business faces challenges in managing raw material inventory, such as fluctuations in demand and the risk of raw materials with short shelf life, in order to avoid excess or shortage o…
Mathematical reasoning ability is a basic ability in learning that is important for students to master in order to understand mathematical concepts well. The mathematical reasoning ability of stude…
This research is quantitative-qualitative descriptive research that aims to describe students' mathematical problem-solving skills on pyramid material using the PBL model assisted by GeoGebra AR. T…
Penelitian ini bertujuan untuk mendeskripsikan bagaimana sikap siswa terhadap pembelajaran geometri melalui project based learning di MTs Negeri 1 Ogan Ilir. Penelitian ini merupakan penelitian kua…
This study aims to determine the effect of using Crossword Maker learning media with the theme of Pancasila values on students' learning motivation at SMP Negeri 2 Jejawi, this study uses a quantit…
This study aims to determine the improvement of digital literacy skills in Pancasila education learning using Information and Communication Technology (ICT) based media SMP Negeri 7 Pemouthan, this…
Penelitian ini bertujuan untuk mengetahui bagaimana strategi sekolah dalam meningkatkan karakter religius peserta didik di SMA Negeri 6 Palembang. Penelitian ini menggunakan pendekatan kualitatif d…
This researcher aims to find out students' perceptions of Multicultural Education courses in shaping the global diverse character of the PPKn study Program, Sriwijaya University. This study uses a …
This study aims to determine the effect of project activities to strengthen the pancasila student profile on the formation of students' social skills at SMA Negeri 1 Tanjung Batu. This research use…
This research aims to produce linktree-assisted digital learning media whose focus on design and implementation is aimed at realizing 4C skills in students. In this study, the subject of the resear…
Phonics Method Development Research Through Magic Boards to Stimulate Reading Ability of 5-6 Year Old Children in Ar Rahmah Kindergarten using the Rowntree model. This type of research includes the…
This study aims to determine the improvement of children's creativity through sand painting activities. The type of research used is Classroom Action Research (CAR). The background of this research…
This study was conducted to determine the effect of the application of e-modules based on project-based learning with local content of South Sumatra on biodiversity material on critical thinking sk…
This research was conducted with the aim of producing a product in the form of digital teaching materials, analyzing validity, and practicality. The type of research conducted is development resear…
The purpose of this research is to describe the forms of expressive speech acts in the film Jalan yang Jauh, Jangan Lupa Pulang based on John Searle's theory and analyze its implications for Indone…
This study aims to describe the adherence to and violations of speech in the film Gita Cinta dari SMA directed by Monty Tiwa, based on Leech's politeness principles, and to explain the implications…
This research aims to produce a learning media product in the form of a Monopoly game on the ecosystem material for fifth-grade elementary school students, which relates to the analysis of needs, v…
This study aims to produce a product in the form of Google Sites learning media that is oriented to the Problem Based Learning model for grade V Elementary Schools, which is related to needs analys…