This study aims to determine the factors of children's interest in traditional games in the hamlet of Margodadi Pandan Lagan village. This type of research is descriptive with a qualitative approac…
Penelitian ini berjudul “Pengaruh Media Permainan Truth or Dare Terhadap Hasil Belajar Peserta Didik Pada Mata Pelajaran Sejarah Kelas XI di SMA Negeri 1 Indralaya Selatan. Rumusan masalah dalam …
This research aims to develop products educational tool games maze three-dimensional subtheme of butterfly animals in child group B in a valid kindergarten and practical. The development model used…
This study aims to develop a valid and practical interactive game tool product for the ability to read hijaiyah letters in group B. This development uses a combination of the Rowntree development m…
This study aims to see the effect of circuit training on dribbling skills in soccer games at SSB Putera Sukma U-15 Palembang. The population of this research is the SSB Putera Sukma U-15 players wh…
This study aims to determine the ef ect of open skill kick training on increasing shooting accuracy at the Ogan Ilir united football club. The method used in this study is a quasi-experimental meth…
The purpose of this research to find out the effect hanging ball practice on the results of the above service in the game of takraw to athletes at PSTI West Lampung. The method used in this study i…
This study aimed to determine whether or not there is an effect of hand push-ups supporting the bench on the results of underhand service volleyball. This study was carrying out from May 24 to June…
ABSTRACT Study this aim forknowing influence exercise Shuttle Run against agility herding ball on activity extracurriculars Football SMK AZ-ZAWIYAH Tanjung Batu. Population study These are extracur…
Penelitian ini berjudul Peningkatan hasil belajar matematika materi bangun ruang menggunakan media permainan ular tangga pada peserta didik kelas V SD Negeri 11 Indralaya bertujuan untuk mengetahui…
This study aims to develop an educational tool for the concept of color in group A children in kindergarten that is tested for its validity and practicality. The development of the educational inst…
This study aims to develop an alphabet box educational game tool to recognize letter for children group B which is proven valid and practical in supporting children group B to recognize letters. Th…
Penelitian ini bertujuan untuk mengembangkan alat permainan edukatif geometri bangun ruang untuk mengenalkan konsep whole and part pada anak kelompok B di taman kanak-kanak yang teruji validitas da…
Komunikasi yang harmonis di perusahaan akan membuat semua interaksi, data hubungan, dan berbagai informasi mengalir lancar. Kelancaran aliran akan menopang pertumbuhan perusahaan agar menjadi mekar…
Penelitian ini bertujuan untuk mengetahui pengaruh latihan lompat gawang terhadap peningkatan hasil lay-up shoot bola basket. Adapun jenis penelitian yang diterapkan adalah eksperimen dan populas…
Tujuan penelitian ini adalah untuk meningkatkan keterampilan membaca intensif siswa kelas IV SD Negeri 130 Palembang melalui permainan bahasa. Penelitian ini menggunakan metode penelitian tindakan …