Pengembangan media smart box berbasis digital untuk meningkatkan kemampuan berpikir kritis peserta didik pada materi fotosintesis bertujuan untuk mengetahui prosedur pembuatan produk, kevalidan, ef…
Penelitian ini bertujuan untuk mengembangkan multimedia interaktif articulate storyline berbasis problem based learning pada materi sistem pencernaan pada manusia di kelas V di SDN 16 Tanjung Batu …
Penelitian ini bertujuan untuk mengembangkan multimedia interaktif articulate storyline berbasis problem based learning pada materi sistem pencernaan pada manusia di kelas V di SDN 16 Tanjung Batu …
The purpose of this study was to determine the effect of Jigsaw type cooperative learning model on mathematical communication of fifth grade students of SD Negeri 74 Palembang. Mathematical communi…
Penelitian ini bertujuan untuk mendeskripsikan nilai-nilai karakter dalam cerita fiksi yang terdapat pada majalah Bobo edisi 51 dan 52 tahun 2019. Jenis penelitian yang digunakan yaitu penelitian k…
Technological developments have a very significant impact on human living conditions, especially in the field of education. To develop interactive e-bookstory learning media on human respiratory sy…
This research aims to describe the results of the needs analysis of class III students at SD Negeri 02 North Indralaya in subtheme 1 characteristics of living things for e-books assisted by the Can…
This study aims to develop 3D learning media based on the Assemblr EDU application to increase the learning interest of fourth grade students of SDN 02 Indralaya Utara. The type of research used is…
Due to the limited availability of teaching materials that suit the characteristics of students, this research aims to develop teaching materials for theme 2 love plants and animals through the Can…
Penelitian ini menghasilkan media buku cerita bergambar digital untuk meningkatkan literasi sains pada materi gaya di sekitar kita di kelas IV SD Negeri 9 Prabumulih serta mengetahui tingkat kelaya…
Flash flipbook development has been carried out and applied for learning to change the form of energy in class IV SD Negeri 29 Talang Kelapa. The type of research is Research and Development (R&D).…
This research resulted in a Google Sites-based learning media product using the collaborative learning model for the topic of the human circulatory system in Grade V of State Elementary School 74 P…
Penelitian ini bertujuan untuk mengetahui pengaruh media sempoa terhadap kemampuan rational counting pada anak usia 4-5 tahun di TK Islam Az-Zahrah Palembang. Metode penelitian yang digunakan dalam…
This research aims to see the influence of locomotor movement skills in group A at the Az-Zahrah Islamic Kindergarten in Palembang through audio-visual media, namely penca silat gymnastics videos. …
Penelitian ini bertujuan untuk meningkatkan penanaman jiwa kewirausahaan anak dalam kegiatan market day di kelompok B. Metode penelitian yang digunakan adalah penelitian tindakan kelas (PTK) dengan…
This study aims to determine the understanding of parents of group A children about healthy balanced nutrition at Az-Zahrah Islamic Kindergaten Palembang City. The research method used was survey m…
This study aims to determine the effect of chain message picture cards on the early reading ability of Class A children in TK Islam Az-Zahrah Palembang. The research method applied is pre-experimen…
This study aims to determine and describe the ability of grade V students of SDN 02 Indralaya Utara in writing pantun in terms of pantun requirements. This type of research is qualitative research …
The development of interactive learning media based on articulate storyline on the material of relationships between living things in the class V ecosystem of SDN 05 Indralaya aims to find out the …
This study aims to develop an educational game tool KOPUTA (word turn box) for children aged 5-6 years carried out at PAUD Ceria Palembang. This development uses a research and development (RnD) de…
This study focuses on describing the analysis of the difficulty of writing beginnings in children aged 5-6 years at RA Insanul Amal, Talang Padang Village, Buay Pemaca District. This research uses …
This research aims to determine the effect of the footprints game on the locomotor abilities of children aged 5-6 years at the Pembina 1 Palembang State Kindergarten. The research method used is ex…
This study aims to determine the effect of loose parts media on the classification ability of group B children at Menara Fitrah Indralaya Integrated Islamic Kindergarten. The research method used i…
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This study was conducted to determine the improvement of speaking ability through audio visual snakes and ladders game tools for children aged 5-6 years at PAUD Pelangi Palembang. The benefits of t…
This study aims to determine the effect of project-based learning model on math problem solving skills in group B children at RA Al Qalam Baturaja. The type of research used is pre-experiment with …
Penelitian ini bertujuan untuk mengetahui persentase tingkat kemampuan anak usia (4-5) tahun dalam mengenal konsep bilangan (1-10) di Pelajau Ilir, Banyuasin, Sumatera Selatan. Penelitian menggunak…
Permasalahan dalam penelitian ini, yaitu perilaku moral pada anak kelompok B1 di TK Bunga Bangsa yang masih rendah, hasil observasi pra siklus menunjukkan dari 16 anak terdapat 10 anak (62,5%) kate…