This study aims to describe the use of YouTube social media as a medium of economic learning at Islamic Senior High School Az Zahra Palembang, this research is a descriptive study with a quantitati…
This study aims to produce learning video products, to know the development procedures, validity, teacher responses and student responses to learning videos based on the VN Video Editor application…
The research aimed to prove the effect used of Quizizz game media on the student learning result in economic subject at the students class A in tenth grade of the Nurul Hilal Senuro Islamic High Sc…
This study aims to determine the implementation of TPACK-Based Learning in Civics Subjects at UPT SMA Negeri 8 Muara Enim. This study uses a qualitative approach with descriptive methods with data …
This study aims to produce a product in the form of student worksheets based on the local culture of Bangka Belitung using the Canva application on theme 8 sub-theme 1 in class V SD that is valid, …
ABSTRACT The use of gadgets can be a tool in learning, but it can also be an obstacle to learning. Gadgets become tools when used according to their function to find learning information, but becom…
Pentingnya pembelajaran yang ideal dan inovatif dengan pemanfaatan teknologi sangat diperlukan pada era pembelajaran abad-21. Sejalan dengan kurikulum 2013 memiliki empat hal seperti, penguatan HOT…
The purpose of this study is to describe the stimulation of parents in developing the independence of children aged (3-4) years during the Covid-19 pandemic at RT 06 Pasar Bawah Lahat. This researc…
Understanding mathematical concepts is a very important ability possessed by students in learning mathematics. One way that can be done to improve students' understanding of mathematical concepts i…
Pada penelitian ini bertujuan untuk mengetahui kemampuan penalaran matematis siswa kelas IX-1 SMP Negeri 19 Batanghari pada materi geometri kekongruenan bangun datar setelah diterapkan pendekatan P…
Di gugus Air Batu khususnya di SD Negeri Sungai Rengit Pada permainan bola basket banyak anak yang kurang mampu melakukan lemparan bola setinggi dadadengan baik. Penelitian ini adalah jenis penelit…
This research was conducted to describe the process of learning from home, parental guidance, how parents overcome learning barriers, and learning outcomes of students who learn from home with both…
Penelitian ini bertujuan untuk mengetahui peran Kepala Desa G2. Dwijaya dalam membangun masyarakat bersih narkoba untuk mewujudkan Good Citizenship, penelitian ini menggunakan metode deskriptif den…
This research was a research development of teaching materials in the form of a food chemistry module integrated on Problem Based Learning for chemistry education students of the FKIP Sriwijaya Uni…
Merdeka Belajar, a new policy program of the Ministry of Education and Culture of the Republic of Indonesia which was launched by the Minister of Education and Culture of the Indonesia, requires sc…