This study aims to develop an educational game tool KOPUTA (word turn box) for children aged 5-6 years carried out at PAUD Ceria Palembang. This development uses a research and development (RnD) de…
This study focuses on describing the analysis of the difficulty of writing beginnings in children aged 5-6 years at RA Insanul Amal, Talang Padang Village, Buay Pemaca District. This research uses …
This research aims to determine the effect of the footprints game on the locomotor abilities of children aged 5-6 years at the Pembina 1 Palembang State Kindergarten. The research method used is ex…
This study aims to determine the effect of loose parts media on the classification ability of group B children at Menara Fitrah Indralaya Integrated Islamic Kindergarten. The research method used i…
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This study was conducted to determine the improvement of speaking ability through audio visual snakes and ladders game tools for children aged 5-6 years at PAUD Pelangi Palembang. The benefits of t…
This study aims to determine the effect of project-based learning model on math problem solving skills in group B children at RA Al Qalam Baturaja. The type of research used is pre-experiment with …
Penelitian ini bertujuan untuk mengetahui persentase tingkat kemampuan anak usia (4-5) tahun dalam mengenal konsep bilangan (1-10) di Pelajau Ilir, Banyuasin, Sumatera Selatan. Penelitian menggunak…
Permasalahan dalam penelitian ini, yaitu perilaku moral pada anak kelompok B1 di TK Bunga Bangsa yang masih rendah, hasil observasi pra siklus menunjukkan dari 16 anak terdapat 10 anak (62,5%) kate…
The pre-experimental study with the One Shot Case Study design entitled The Effect of Pop Up Book Media on the Ability to Recognize Letters in Children Aged (4-5) Years at Islamic Kindergarten Al-I…
Penelitian ini bertujuan untuk mendeskripsikan mengenai perilaku sosial anak usia (7-8) tahun yang ditinggal orang tua merantau di Kelurahan Tanjung Raja. Penelitian ini menggunakan jenis penelitia…
This research is motivated by the low fine motor skills of children at the age of 5-6 years, namely the lack of children's ability to coordinate their eyes and hands to carry out activities. This s…
This development research aims to develop and produce educational game tools for the introduction of group B geometry in TK Kartika II-1 Palembang which have been tested for their validity and prac…
TK Kartika II-1 Palembang that there is still a lack of children's science skills in the learning process. This can be seen when 9 children out of 16 children still cannot say the color completely,…
This study aims to develop knowing self media to introduce the concept of knowing self which are tested validly and practically. This development uses the ADDIE development model with a modificatio…
Penelitian pengembangan ini bertujuan mengembangkan dan menghasilkan sebuah produk buku panduan sosiodrama untuk anak usia (5-6) tahun di Kota Palembang yang telah valid dan praktis. Model peneliti…
This study aims to determine the increase in children's critical thinking skills by using the STEAM approach in learning. The type of research used is Classroom Action Research (CAR). The backgroun…
This research was motivated by the ability to think symbolically in recognizing numbers in children aged 5-6 years who are still low, namely the low ability of children to say number, match numbers…
Pre-experimental research with a One Case Study design entitled The Effect of Interactive Video on Pancasila Values on Children's Speaking Ability in Group B at Al-Ittifaqiah Ogan Ilir Kindergarten…
The purpose of this study to identify the social interaction of children aged (5-6) years in Siantar Marihat District, Pematangsiantar City. The researched method used a qualitative descriptive res…
DEVELOPMENT OF PALLET PLAYSTAGE TOOLS FOR CHILDREN AGED 5-6 YEARS IN PALEMBANG By: Bayu Anggar Wati NIM : 06141381924047 Advisor : Mahyumi Rantina, M.Pd Early Childhood Education Teacher Education …
Penelitian ini bertujuan untuk mengetahui pengaruh permainan siaktif terhadap keterampilan gerak manipulatif anak. Metode penelitian yang digunakan dalam penelitian ini adalah metode kuantitatif ek…
This development research aims to develop and produce products in the form of theme-based interactive games for children aged (5-6) years that are valid and practical. The model used in this resear…
This study aims to determine the effect of Brunner’s theory on the ability to calculate addition operations in group B children at RA Ummatan Wahidah. This study uses a quantitative research appr…
Habits are actions that are performed daily, repeated at the same thing, and thus become habits, are observed by society, and are remembered. The purpose of this study is to find out how children's…
The background of this research is the low processing skills of group B children in TK Negeri Pembina 1 Palembang caused by a lack of children's interest in learning so that children cannot focus d…
Penelitian ini bertujuan untuk mendeskripsikan mengenai aktivitas gerak non-lokomotor anak usia (3-4) tahun pada masa pandemi covid-19 di desa tanjung seteko. Penelitian ini menggunakan jenis penel…
This study aims to improve cooperation skills through a cooperative learning model of teams games tournament (TGT) type in group B children at Al-Madani Indralaya Kindergarten. The type of research…