Penelitian ini bertujuan untuk mengidentifikasi perilaku sosial emosional anak usia (5-6) tahun di PAUD Mutiara Kasih Talang Taling Kabupaten Muara Enim. Jenis penelitian ini adalah penelitian desk…
Education for Sustainable Development (ESD) is one of the efforts to achieve sustainable development goals. Education is used to raise awareness of sustainability issues and to bring about changes …
This research is motivated by incomplete elementary school facilities and infrastructure. The background to the incompleteness of elementary school facilities and infrastructure is Permendiknas Num…
Al-Ittifaqiah Islamic Boarding School is one of the largest modern Islamic boarding schools in South Sumatra. In order to improve the quality of education and human resources, Al-Ittifaqiah Islamic…
SEKOLAH ALAM MENJALANKAN KONSEP PENDIDIKAN BERBASIS ALAM SEMESTA DENGAN MENGENALKAN ANAK KEPADA LINGKUNGAN SEKITARNYA LEWAT EKSPLORASI LANGSUNG. ADA BANYAK MANFAAT SEKOLAH ALAM PADA PERKEMBANGAN AN…
Manajemen konstruksi bertujuan mengelola fungsi manajemen (perencanaan, pelaksanaan dan penerapan) atau mengatur pelaksanaan pembangunan sedemikian rupa sehingga diperoleh hasil optimal sesuai deng…
Emotion regulation is a person's ability to manage emotions positively, which is very necessary to place their emotions properly. To overcome the emotional instability of students in their teens, t…
This study aims to identify and describe the use of capital letters in invitation letters written by fifth grade students of SDN 6 Banyuasin III Academic Year 2022/2023. This research is descriptiv…
A pre-experiment design was used in this quantitative research which was intended to identify the profile of multicultural values self-efficacy among class XI of SMA Negeri 22 Palembang and to asce…
This research develops video animation based learning media Canva application on plant body parts in grade IV SD Negeri 222 Palembang aims to determine the feasibility and practicality of the media…
This study aims to develop student worksheets with HOTS-based comic illustrations on theme 5 sub-theme 1 in class V SDN 114 Palembang and also to determine the level of validity and attractiveness …
The purpose of this study was to determine the effect of using audio-visual media on students' ability to determine the intrinsic elements of fairy tales for class IV at SD Negeri 190 Palembang. Th…
Fun learning is one of the atmosphere that must be felt by 21st century students. This study aims to determine the effect of using the Role Playing learning model on student learning outcomes in th…
The purpose of this study was to determine the effect of using the make a match learning model on the material of plant body parts on the learning outcomes of fourth grade students at SDN 190 Palem…
This study aims to determine the effect of the application of the Mind Mapping model on the learning outcomes of fifth grade students in geometric material at SD Negeri 99 Palembang. The method use…
ABSTRACT This study developed learning evaluation using the Quizizz application on theme 3 sub-themes 1 in class V SD Negeri 98 Palembang which aims to determine the level of feasibility and practi…
ABSTRACT This research develops video animation based learning media KineMaster application on subtheme relation between living things in the ecosystem in grade V SD Negeri 23 Banyuasin I aims to d…
This study aims to develop interactive learning media based on Articulate Storyline on theme 3 material on the digestive system of humans and ruminants class V at SDN 40 Palembang and to determine …
The Creative Industry is an industrial sector that has a lot of enthusiasts, especially the younger generation and continues to grow rapidly every year. Multimedia is a combination of several eleme…
This study aims to determine the tendency of aggressive behavior in class VII students at SMP Negeri 2 Palembang based on the economic level of the family. This research is a type of quantitative r…
This study aims to determine the tendency of aggressive behavior in class VII students at SMP Negeri 2 Palembang based on the economic level of the family. This research is a type of quantitative r…
This study aims to apply interactive power point media on theme 5 ecosystem sub-theme 1 ecosystem component in class V SD Negeri 1 Seriguna and to find out the learning outcomes of students in clas…
This research produced a barcode book teaching material based on the local wisdom of Ogan Komering Ilir on theme 1, the cultural diversity of my nation subtheme in class IV SDN 1 Mulyaguna and to d…
This research was made to develop an educational game in the form of a snake and ladder game which was carried out for fifth grade students at SD Negeri 21 Talang Kelapa. By developing the Oramawan…
This study aims to develop teaching materials based on ethnomathematics of the local culture of Pagar Alam City on flat and geometric shapes in elementary schools and to determine the validity and …
This study aims to describe the difficulties of students in solving word problems on KPK and FPB material in class IV SD Negeri 02 Simpang along with the factors that cause these difficulties. The …
This study aims to determine the characteristics of the assessment instrument at SDN 59 Palembang and produce an instrument for assessing learning outcomes in the form of HOTS-oriented objective qu…
This study aims to produce learning media products based on smart apps creator applications on material on the human respiratory system in class V SD Negeri 64 Palembang regarding development proce…