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PENGARUH MEDIA PEMBELAJARAN KOMIK INTERAKTIF UNTUK MENINGKATKAN PEMAHAMAN KON…
Ulandari, Try Ayu

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran komik bertema nilai-nilai Pancasila terhadap motivasi belajar peserta didik di SMA Srijaya Negara Palembang. Penelit…

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ISBN/ISSN
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Collation
xiii, 135 hlm.; ilus.; tab.; 29 cm.
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-
Call Number
T1845532025
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PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN INFOGRAFIS TERHADAP HASIL BELAJAR PESE…
Miratina, Miratina

This study aims to determine the effect of using infographic learning media on student learning outcomes in Pancasila Education Subjects at SMP Negeri 50 Palembang. This study uses a quantitative a…

Edition
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ISBN/ISSN
-
Collation
xiii, 33 hlm.: Ilus., tab.; 29 cm
Series Title
-
Call Number
T1706912025
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PENGEMBANGAN MEDIA PEMBELAJARAN MENULIS PUISI MENGGUNAKAN GOOGLE SITES DI KEL…
Novianti, Aulia

This study aims to (1) describe the results of the needs analysis, (2) describe the results of the design and product, and (3) describe the results of the learning media validation. This study uses…

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ISBN/ISSN
-
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xvii, 133 hlm.; ilus.; tab.; 29 cm.
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-
Call Number
T1835072025
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EFEKTIVITAS PERMAINAN ULAR TANGGA SEBAGAI MEDIA PEMBELAJARAN SEJARAH DI SMK P…
Novadilla, Elsa Firanty

This study aims to test the effectiveness of the snakes and ladders game media on students' cognitive learning outcomes in history subjects at SMK PGRI Tanjung Raja. Using a quasi-experimental meth…

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ISBN/ISSN
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xxi, 278 hlm.; ilus.; tab.; 29 cm.
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-
Call Number
T1845622025
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PENGEMBANGAN E-LKPD MENULIS TEKS DESKRIPSI SEDERHANA BERBASIS LIVEWORKSHEETS …
Junita, Meri

Penelitian ini dilatarbelakangi oleh kebutuhan akan media pembelajaran yang lebih interaktif dan kreatif dalam mengajarkan bahasa Indonesia, khususnya dalam menyampaikan teks deskripsi sederhana un…

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ISBN/ISSN
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xv, 134 hlm.; ilus.; tab.; 29 cm.
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-
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T1841112025
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PENGEMBANGAN E-MODUL BERBANTUAN APLIKASI BOOK CREATOR PADA MATERI TEKS DESKRI…
Oktaviana, Evi

Penelitian ini bertujuan untuk: 1) menguraikan analisis kebutuhan guru dan siswa terhadap pengembangan media pembelajaran teks deskripsi berbasis Book Creator; (2) Menghasilkan rancangan pengembang…

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ISBN/ISSN
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xv, 119 hlm.; ilus.; tab.; 29 cm.
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-
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T1841852025
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PENGEMBANGAN MEDIA VIDEO PENERAPAN PERILAKU RAMAH LINGKUNGAN PADA PEMUDA DI D…
Ramadhani, Septa

This development research aims to produce video media as a medium for public education in Sakatiga Village Ogan Ilir Regency. This research is a type of research and development (R&D) Research and …

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ISBN/ISSN
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Collation
xii, 62 hlm.; ilus.; tab, 29 cm
Series Title
-
Call Number
T1790222025
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PENGEMBANGAN E-LKPD BERBANTUAN SMART APPS CREATOR PADA MATERI PANAS DAN PERPI…
Suhud, Hary Kharisma

This research is entitled "Development of E-LKPD Assisted by Smart Apps Creator on Heat and Its Transfer Material for Elementary School Students." This research was conducted in grade V of Rantau P…

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ISBN/ISSN
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xx, 269 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1838472025
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PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO ANIMASI BERBASIS KARAKTER PEDULI LINGKU…
Rohimah, Rohimah

This study aims to produce valid, practical, and effective learning media in the form of animated videos based on characters who care about the environment for Pancasila Education subjects in junio…

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ISBN/ISSN
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Collation
xviii, 295 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1840802025
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PENGEMBANGAN MEDIA PEMBELAJARAN PENDIDIKAN KARAKTER BERBASIS G-SITES BERBANTU…
Yanti, Tri Sari

This study aims to produce a valid, practical, and effective G-sites-based character education learning media assisted by Augmented Reality with the PBL model in Elementary Schools for student lear…

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ISBN/ISSN
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xviii, 295 hlm.; ilus.; tab.; 29 cm.
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Call Number
T1839002025
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PENGARUH PERMAINAN UNO STACKO TERHADAP KEMAMPUAN BERPIKIR LOGIS ANAK USIA 5-6…
Aulia, Dwi Hanny Putri

This study aims to determine the effect of the Uno Stacko game on the logical thinking ability of 5–6-year-old children at TK Kartika II-1 in Palembang City. The research used a quantitative pre-…

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ISBN/ISSN
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Collation
xxi, 358 hlm.; ilus.; tab.; 29 cm.
Series Title
06141182126012
Call Number
T1809282025
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PENGARUH PENGGUNAAN MEDIA WORDWALL TERHADAP MOTIVASI BELAJAR PESERTA DIDIK PA…
Khoirunnisa, Istya

This study aims to determine the effect of using Wordwall media on students' learning motivation in the subject of Pancasila Education at SMA Negeri 1 Indralaya Utara. This research employs a quant…

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ISBN/ISSN
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xiii, 48 hlm. : ilus. ; tab. ; 29 cm
Series Title
-
Call Number
T1728962025
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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ENSIKLOPEDIA WEB GOOGLE SITES PADA M…
Meraksa, Ahmad Septian

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ISBN/ISSN
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xiii, 76 hlm.; tab.; 29 cm.
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T1732902025

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ISBN/ISSN
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xiii, 76 hlm.; tab.; 29 cm.
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T1732902025
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PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO ANIMASI BERBANTUAN APLIKASI CANVA HIDUP…
Cristina, Alya

Penelitian ini bertujuan untuk menghasilkan produk media pembelajaran video animasi berbantuan aplikasi canva pada proses belajar mengajar materi simbol dan sila pancasila di kelas IV SDN 62 Palemb…

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ISBN/ISSN
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xvi, 175 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1771362025
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PENGEMBANGAN MEDIA SMART BOX DALAM PEMBELAJARAN BAHASA INDONESIA MATERI UNSUR…
Putriana, Rizki

Penelitian ini bertujuan untuk menghasilkan produk berupa media pembelajaran smart box untuk mata pelajaran Bahasa Indonesia materi unsur intrinsik cerita fabel pada kelas V SD Negeri 149 Palembang…

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xvi, 138 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1770432025
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PENGEMBANGAN VIDEO ANIMASI BERBASIS ARTIFICIAL INTELLIGENCE PADA MATERI EVOLU…
Sinta, Mona

The purpose of this study is to develop an artificial intelligence-based animated video as a learning medium for the topic of evolution, aimed at Paket C students at SPNF SKB Kota Palembang, focusi…

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ISBN/ISSN
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xiv, 122 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1767262025
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PENGEMBANGAN MEDIA PROMOSI BERBASIS DIGITAL BRANDING DALAM UPAYA MENINGKATKAN…
Angelina, Tatia

This development research aims to produce a promotional media based on digital branding by utilizing social media. This research is a type of research and development (Research and Development) wit…

Edition
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ISBN/ISSN
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Collation
xiv, 132 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1759072025
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PENGEMBANGAN E-LKPD MENGGUNAKAN APLIKASI PADLET BERBASIS PROJECT BASED LEARNI…
Nurcholisa, Siti

penelitian ini berjudul "Pengembangan E-LKPD Menggunakan Aplikasi Padlet Berbasis Project Based Learning Materi Hasil Kebudayaan Pada Zaman Logam Di SMAN 2 Palembang". Tujuan pada penelitian ini un…

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ISBN/ISSN
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Collation
xii, 210 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1768502025
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PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ZOHO SHOW MATERI PRASASTI…
Wulandari, Sekar Ayu

Penelitian ini berjudul “Pengembangan Media Pembelajaran Interaktif Berbasis Zoho Show Materi Prasasti Talang Tuo dalam Pembelajaran Sejarah di SMAN 13 Palembang”. Penelitian ini diterapkan kep…

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ISBN/ISSN
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xviii, 187 hlm.; ilus.; tab.; 29 cm.
Series Title
-
Call Number
T1765032025
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KEMAMPUAN PEMECAHAN MASALAH MATEMATIS SISWA KELAS VII PADA MATERI HIMPUNAN DE…
Faturrahman, Muhammad Habib

The Importance of Mathematical Problem Solving Skills so that students can understand mathematical concepts deeply and flexibly, so that they can apply their knowledge in various problem-solving si…

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ISBN/ISSN
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Collation
xii, 50 hlm.: Tab.; 29 cm
Series Title
-
Call Number
T1699072025
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PENGEMBANGAN MEDIA PEMBELAJARAN GAME EDUKASI MENGGUNAKAN APLIKASI CANVA PADA …
Puteri, Meita Anjani

This study aims to produce a product in the form of educational game learning media using the Canva application for writing short story texts material for Grade XI students at SMA Negeri 15 Palemba…

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ISBN/ISSN
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Collation
xiii, V-1 hlm. : ilus. ; tab. ; 29 cm
Series Title
-
Call Number
T1698172025
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PENGEMBANGAN MEDIA PEMBELAJARAN MATERI PERMAINAN INVASI DI SMA/SMK/MA
Ratama, Erico Aziz

Penelitian ini dilatar belakangi dari permasalahan yang ada pada bidang pendidkan di zaman sekarang. Guru dituntut untuk dapat memanfaatkan kemajuan teknologi dalam pembelajaran di kelas. Studi ini…

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ISBN/ISSN
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xiv, 63 hlm.; ill.; tab.; 29 cm.
Series Title
-
Call Number
T1696092025
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PENGEMBANGAN MEDIA PEMBELAJARAN AUGMENTED REALITY (AR) BERBASIS TPACK PADA MA…
Natasha, Kinanti Adara

Era digital menghadapkan dunia pendidikan pada tantangan sekaligus peluang, terutama dalam menciptakan media pembelajaran yang kreatif dan interaktif. Teknologi Augmented reality (AR) berbasis kera…

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ISBN/ISSN
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Collation
x, 53 hlm.; ill.; tab.; 29 cm.
Series Title
-
Call Number
T1700582025
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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS DIGITAL SCRAPBOOK PADA PEMBELAJARAN …
Manera, Yogi

The development of digital scrapbook-based learning media in learning to write fantasy story texts aims to 1) describe the needs of teachers and students for digital scrapbook-based learning media,…

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ISBN/ISSN
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Collation
xvi, 42 hlm.; ill.; tab.; 29 cm.
Series Title
-
Call Number
T1698612025
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PENGEMBANGAN MEDIA PEMBELAJARAN MAGIC BOX PADA MATERI SIKLLUS AIR DI SDN 15 OKU
Muharram, Ibrahim

Pengembangan media Media pembelajaran magic box merupakan suatu perantara yang efektif digunakan untuk menyampaikan materi yang bersifat abstrak menjadi lebih konkret sehingga dapat dengan mudah di…

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ISBN/ISSN
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viii, 69 hlm.; tab.; 29 cm.
Series Title
-
Call Number
T1700672025
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PENGEMBANGAN MODUL ELEKTRONIK MATERI MENULIS TEKS DESKRIPSI BERBASIS KEARIFAN…
Nurhaliza, Nurhaliza

Penelitian ini bertujuan untuk mengembangkan modul elektronik materi menulis teks deskripsi berbasis kearifan lokal menggunakan aplikasi Articulate Storyline 3. Penelitian ini menggunakan metode pe…

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ISBN/ISSN
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Collation
xiv, 64 hlm.; tab.; 29 cm.
Series Title
-
Call Number
T1698542025
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PENGEMBANGAN E-MODUL BERBASIS APLIKASI ARTICULATE STORYLINE 3 PADA MATERI MEN…
Fadillah, Raden Ayu Alya

This study aims to analyze the need for the product, produce a product in the form of an e-module, and conduct an expert validation test of the teaching material product in the form of an e-module …

Edition
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ISBN/ISSN
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Collation
vi, 79 hlm.; ill.; tab.; 29 cm.
Series Title
-
Call Number
T1698832025
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PENGARUH BIOCHAR KULIT SINGKONG (Manihot esculenta Crantz) SEBAGAI ADSORBEN P…
Jamilah, Ayu

Research has been conducted on the effect of cassava peel biochar (Manihot esculenta Crantz) as an adsorbent in phosphate wastewater. The research was conducted using an artificial phosphate soluti…

Edition
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ISBN/ISSN
-
Collation
xi, 80 hlm.; ill.; tab.; 29 cm.
Series Title
-
Call Number
T1700002025
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PENGEMBANGAN MODUL ELEKTRONIK MATERI MENULIS TEKS OBSERVASI BERBASIS KEARIFAN…
Lestari, Intan

Penelitian ini bertujuan menghasilkan produk bahan ajar berupa modul elektronik materi menulis teks observasi berbasis kearifan lokal menggunakan aplikasi Book Creator bagi peserta didik kelas X SM…

Edition
-
ISBN/ISSN
-
Collation
viii, 92 hlm.; ill.; tab.; 29 cm.
Series Title
-
Call Number
T1698502025
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PENGEMBANGAN MEDIA AUDIO VISUAL POWTOON TERINTEGRASI PENDEKATAN CULTURALLY RE…
Efriza, Tasqia Nur

Perkembangan teknologi pada saat ini sudah berkembang sangat meningkat, dengan adanya teknologi dapat membantu dalam setiap kegiatan apapun salah satunya penggunaan media audio visual yang bisa dig…

Edition
-
ISBN/ISSN
-
Collation
xii, 88 hlm.; tab.; 29 cm.
Series Title
-
Call Number
T1698622025
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Found 386 from your keywords: Subject : "Media Pembelajaran"
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MENJADI GURU UNGGUL
Idris, Muhammad - Barizi, Ahmad
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Pengantar paling komprehensif kepada pemikiran Pierre Bourdieu
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HUBUNGAN PENDIDIKAN DAN PENGETAHUAN IBU TERHADAP KEJADIAN PEMBERIAN MAKANAN PENDAMPING ASI DINI DI PUSKESMAS BELITANG III
Zulaikhatiniswa, Zulaikhatiniswa
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POTRET KEHIDUPAN ANAK JALANAN DI KOTA PALEMBANG
Marbun, Marcopolo
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ANALISIS YURIDIS PENERAPAN SANKSI PIDANA TERHADAP PELAKU PEMOTONGAN ALAT KELAMIN YANG DILAKUKAN OLEH ISTRI TERHADAP SUAMI
Handayani, Selva
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