Skripsi
PENERAPAN MODEL PROBLEM BASED LEARNING (PBL) DALAM PEMBELAJARAN VIRTUAL TERHADAP MOTIVASI BERPRESTASI DAN HASIL BELAJAR PESERTA DIDIK PADA MATERI SISTEM PENCERNAAN KELAS XI SMA
Penelitian ini bertujuan mendapatkan informasi mengenai penerapan model Problem Based Learning (PBL) dalam pembelajaran virtual terhadap hasil belajar dan motivasi berprestasi peserta didik kelas XI SMA pada materi sistem pencernaan. Penelitian ini dilaksanakan di SMA Islam Az- Zahrah Palembang. Metode penelitian yang digunakan adalah Quasi Experimental Design dengan desain penelitian Nonequivalent Control Group Design. Penentuan sampel penelitian menggunakan teknik Simple Random Sampling. Sampel penelitian yaitu kelas XI IPA 1 sebagai kelas eksperimen dan XI IPA 2 sebagai kelas kontrol dengan jumlah peserta didik disetiap kelas yaitu 36. Instrumen untuk hasil belajar berupa soal tes pilihan ganda sebanyak 20 soal dengan lima alternatif jawaban yang memiliki nilai reliabilitas 0,79 dan instrumen motivasi berprestasi angket berskala likert sebanyak 23 item. Data dianalisis dengan menggunakan program Statistical Program for Social Science 26 (SPSS 26), uji hipotesis menggunakan uji Analysis of Covariance (ANCOVA) untuk hasil belajar dan uji-t untuk motivasi berprestasi. Hasil penelitian menunjukkan bahwa pembelajaran menggunakan model Problem Based Learning (PBL) dalam pembelajaran virtual berpengaruh signifikan terhadap hasil belajar (sig 0,001) dan motivasi berprestasi (0,000). Kata-kata kunci: Problem Based Learning (PBL), Pembelajaran Virtual, Hasil Belajar, Motivasi Berprestasi ABSTRACT This study aimed to obtain information about the application of the Problem Based Learning (PBL) model in virtual learning on learning outcomes and achievement motivation of class XI SMA students on the digestive system material. This research was conducted at Az-Zahrah Islamic high school Palembang. The research method used is Quasi Experimental Design with the research design of Nonequivalent Control Group Design. The research sample was determined using the simple random sampling technique. The research sample was class XI IPA 1 as the experimental class and XI IPA 2 as the control class with the number of students in each class, namely 36. The instrument for learning outcomes was 20 multiple choice test questions with five alternative answers that had a reliability value of 0.79 and the instrument of achievement motivation was a Likert scale questionnaire with as many as 23 items. Data were analyzed using the Statistical Program for Social Science 26 (SPSS 26), hypothesis testing using the Analysis of Covariance (ANCOVA) test for learning outcomes and t-test for achievement motivation. The results showed that learning using the Problem Based Learning (PBL) model in virtual learning had a significant effect on learning outcomes (sig 0.001) and achievement motivation (0.000). Keywords: Problem Based Learning (PBL), Virtual Learning, Learning Outcomes, Achievement Motivation
Inventory Code | Barcode | Call Number | Location | Status |
---|---|---|---|---|
2107001284 | T47748 | T477482021 | Central Library (REFERENCES) | Available but not for loan - Not for Loan |
No other version available