Skripsi
PENGEMBANGAN ALAT PERMAINAN PUZZLE GEOMETRI UNTUK ANAK KELOMPOK B DI TAMAN KANAK-KANAK
This study aims to develop a Geometry Puzzle Game that is tested for its validity and practicality. The development model used is Rowntree and Tessmer formative evaluation with the stages of needs analysis, product design, and evaluation consisting of self-evaluation, expert review, one to one evaluation, and small group evaluation. Data analysis techniques using walkthrough and observation and checklist. The results showed that the material validity was 97% and the media validity was 94%, the average product validity of 95.5% was included in the very valid category. The one to one evaluation stage involved three children with 93% results and the small group evaluation phase involved nine children with 93% results, from both of them an average of 93% was included in the very practical category. Thus, the Development of Geometry Puzzle Game Tools is declared valid, practical and feasible to use. Keywords: educational game tools, Geometry Puzzles, group B seriation.
Inventory Code | Barcode | Call Number | Location | Status |
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2007001587 | T32797 | T327972020 | Central Library (REFERENSI) | Available but not for loan - Not for Loan |
No other version available