The Sriwijaya University Library

  • Home
  • Information
  • News
  • Help
  • Librarian
  • Login
  • Member Area
  • Select Language :
    Arabic Bengali Brazilian Portuguese English Espanol German Indonesian Japanese Malay Persian Russian Thai Turkish Urdu

Search by :

ALL Author Subject ISBN/ISSN Advanced Search

Last search:

{{tmpObj[k].text}}
Image of PROFIL REGULASI DIRI SISWA ADIKSI GAME ONLINE KELAS XI DI SMA SRIJAYA NEGARA PALEMBANG

Skripsi

PROFIL REGULASI DIRI SISWA ADIKSI GAME ONLINE KELAS XI DI SMA SRIJAYA NEGARA PALEMBANG

AGUSTIANA, ELITA EKA - Personal Name;

Penilaian

0,0

dari 5
Penilaian anda saat ini :  

This research is a quantitative descriptive method that aims to find out how the self-regulation profile of online game addiction class XI students at Srijaya State High School Palembang. The population in this study were all students of class XI totaling 236 students. Samples were taken by using the purposive sampling technique with online addiction criteria based on high intensity, low intensity with a total of 30 students. The data collection instrument was a self-regulation learning questionnaire using a Likert scale model of pruning. Data analysis was performed using a percentage formula. The results of the analysis of this study shows that the self regulation of online game addiction students learning in the high category with a percentage of 27%, while the self regulation of learning online game addiction students in the medium category with a percentage of 43%, and the self learning regulation of online game addiction students in the low category with a percentage 30%. The conclusion of this research is self-regulation of online game addiction students who are in the category of being proficient, possibly because students have high motivation in themselves, still aware of their responsibilities as a student, so that they can regulate and control their behavior, leading to positive directions in act in their environment. Keyword: Self Study Regulation, Addiction Online Game


Availability
Inventory Code Barcode Call Number Location Status
2007001666T30113T301132020Central Library (REFERENSI)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T301132020
Publisher
Inderalaya : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Sriwijaya., 2020
Collation
xv, 80 hlm.; ilus., tab.: 28 cm
Language
Indonesia
ISBN/ISSN
-
Classification
373.07
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
Adiksi Game Online
Ilmu pendidikan
Specific Detail Info
-
Statement of Responsibility
EM
Other version/related

No other version available

File Attachment
  • PROFIL REGULASI DIRI SISWA ADIKSI GAME ONLINE KELAS XI DI SMA SRIJAYA NEGARA PALEMBANG
Comments

You must be logged in to post a comment

The Sriwijaya University Library
  • Information
  • Services
  • Librarian
  • Member Area

About Us

As a complete Library Management System, SLiMS (Senayan Library Management System) has many features that will help libraries and librarians to do their job easily and quickly. Follow this link to show some features provided by SLiMS.

Search

start it by typing one or more keywords for title, author or subject

Keep SLiMS Alive Want to Contribute?

© 2025 — Senayan Developer Community

Powered by SLiMS
Select the topic you are interested in
  • Computer Science, Information & General Works
  • Philosophy & Psychology
  • Religion
  • Social Sciences
  • Language
  • Pure Science
  • Applied Sciences
  • Art & Recreation
  • Literature
  • History & Geography
Icons made by Freepik from www.flaticon.com
Advanced Search