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Image of PENGEMBANGAN GAME ANDROID PADA ANAK MENGGUNAKAN PENDEKATAN USER CENTERED DESIGN DAN EVALUASI USABILITY THINK ALOUD

Skripsi

PENGEMBANGAN GAME ANDROID PADA ANAK MENGGUNAKAN PENDEKATAN USER CENTERED DESIGN DAN EVALUASI USABILITY THINK ALOUD

Alvico, Alvico - Personal Name;

Penilaian

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Penilaian anda saat ini :  

Technology, especially gadgets, has become an integral part of modern life. The use of gadgets among children aged 12-15 years has reached 99.61%. Although potentially addictive, these devices can be beneficial when directed towards positive activities such as learning through educational games. Educational games can help increase users' motivation and abilities. However, their development must align with user needs. This research employs the User-Centered Design (UCD) method to improve user experience and comfort in playing the game, and the Think Aloud method for evaluation. The study involved 10 participants, including 8 children and 2 educational practitioners. The results showed that the application development has met user needs, with only two problems identified out of 64 evaluation scenarios using the Think Aloud method.


Availability
Inventory Code Barcode Call Number Location Status
2407005353T155563T1555632024Central Library (References)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1555632024
Publisher
Indralaya : Prodi Sistem Informasi, Fakultas Ilmu Komputer Universitas Sriwijaya., 2024
Collation
xv, 83 hlm.; ilus.; tab, 29 cm.
Language
Indonesia
ISBN/ISSN
-
Classification
005.507
Content Type
Text
Media Type
unmediated
Carrier Type
other (computer)
Edition
-
Subject(s)
Prodi Sistem Informasi
Progam Aplikasi dengan Kegunaan Khusus
Specific Detail Info
-
Statement of Responsibility
SEW
Other version/related
TitleEditionLanguage
PENGEMBANGAN GAME INTERAKTIF BERBASIS TEMA UNTUK ANAK USIA (5-6) TAHUN-id
File Attachment
  • PENGEMBANGAN GAME ANDROID PADA ANAK MENGGUNAKAN PENDEKATAN USER CENTERED DESIGN DAN EVALUASI USABILITY THINK ALOUD
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