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Image of PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN GAME EDUKASI BAAMBOOZLE PADA MATERI MENGULAS CERITA FIKSI DI KELAS VIII MTS NEGERI 1 PALEMBANG

Text

PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN GAME EDUKASI BAAMBOOZLE PADA MATERI MENGULAS CERITA FIKSI DI KELAS VIII MTS NEGERI 1 PALEMBANG

Nadira, Annisa - Personal Name;

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ABSTRACT This study aims to develop an interactive learning media using the Baamboozle educational game, focusing on the material of reviewing fiction stories for eighth-grade students at MTs Negeri | Palembang. The method used in this research is development based on the Alessi & Trollip model. Data was collected through interviews and the distribution of questionnaires to students and teachers. The developed learning media includes various features of Baamboozle, such as interactive games, quizzes, and material presented with engaging visuals to increase students' interest in learning. The validation process was carried out by experts in the fields of content, media, and language. The validation results show that this media is highly feasible to use, with a "very good" category as it effectively supports the learning process. By using Baamboozle as a learning medium, students can more easily understand and find it more enjoyable to engage in the process of reviewing fiction stories.


Availability
Inventory Code Barcode Call Number Location Status
2507001971T169880T1698802025Central Library (Reference)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1698802025
Publisher
: ., 2025
Collation
viii, 73 hlm.; Ilus., tab.; 29 cm.
Language
Indonesia
ISBN/ISSN
-
Classification
371.307
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
Media Pembelajaran
Specific Detail Info
-
Statement of Responsibility
EM
Other version/related

No other version available

File Attachment
  • PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN GAME EDUKASI BAAMBOOZLE PADA MATERI MENGULAS CERITA FIKSI DI KELAS VIII MTS NEGERI 1 PALEMBANG
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