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Image of REGULASI EMOSI PADA SISWA YANG BERMAIN GAME ONLINE DI SMA IT AL- FURQON PALEMBANG

Skripsi

REGULASI EMOSI PADA SISWA YANG BERMAIN GAME ONLINE DI SMA IT AL- FURQON PALEMBANG

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Penilaian anda saat ini :  

The rapid development of technology has a major impact on human development in various aspects, including in terms of entertainment, one of which is online gaming. However, this has a negative impact on aspects of student development, one of which is the emotional aspect. Emotion regulation is influenced by many factors, one of which is gender. preliminary studies conducted by interviewing students at SMA IT-Alfurqon Palembang show that almost all students play online games on average the duration they play online games 3-5 hours per day. This study aims to determine the level of emotion regulation of students at SMA IT-Alfurqon Palembang. This research was conducted with descriptive quantitative research method by distributing questionnaires with Likert scale to the variable of emotion regulation to 98 students as a sample of 151 population. The results obtained in this study are the most data on the level of emotional regulation 72% are in the ‘moderate’ category and produce a t score of -3.201 with a significant of 0.002 (p


Availability
Inventory Code Barcode Call Number Location Status
2507002967T173756T1737562025Central Library (Reference)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1737562025
Publisher
Indralaya : Prodi Bimbingan dan Konseling, Fakultas Keguruan dan Ilmu Pendidikan Universitas Sriwijaya., 2025
Collation
xiv, 69 hlm.; ilus.; tab.; 29 cm.
Language
Indonesia
ISBN/ISSN
-
Classification
371.407
Content Type
Text
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
Bimbingan Konseling
Specific Detail Info
-
Statement of Responsibility
MI
Other version/related

No other version available

File Attachment
  • REGULASI EMOSI PADA SISWA YANG BERMAIN GAME ONLINE DI SMA IT AL- FURQON PALEMBANG
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