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Image of PERENCANAAN DAN PERANCANGAN PUSAT REKREASI EDUKASI GAME DI PALEMBANG

Skripsi

PERENCANAAN DAN PERANCANGAN PUSAT REKREASI EDUKASI GAME DI PALEMBANG

Barokah, Ridho Dwi - Personal Name;

Penilaian

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Penilaian anda saat ini :  

Games i s the result of design that i s seen as an entertaintment. The enthusiasts came from various level of age, ranging from children, adolescents, adults and even the elderly. Content presented also vary, from only a mere entertaintment to educational purpose, business or even research. This makes gaming industry will never lack of demand along with the development of digital technology as games will always bring something new for the audience. The game industry in Indonesia is also growing rapidly. In 2011 predicted that this industry will produce about 400 games from 42 developers, but currently estimated there are already more than 900 games produced by more than 100 game developers. According to that. there’s an opportunity to advance the game industry in indonesia. Therefore required a game education that can produce a generation that is able to produce games that can compete in the global market.


Availability
Inventory Code Barcode Call Number Location Status
1807002333T131555T1315552018Central Library (References)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1315552018
Publisher
Inderalaya : Prodi Arsitektur, Fakultas Teknik Universitas Sriwijaya., 2018
Collation
xv, 85 hlm. : ilus. ; tab. ; 28 cm
Language
Indonesia
ISBN/ISSN
-
Classification
725.807
Content Type
Text
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
Prodi Arsitektur
Arsitektur Pusat Rekreasi
Specific Detail Info
-
Statement of Responsibility
DS
Other version/related

No other version available

File Attachment
  • PERENCANAAN DAN PERANCANGAN PUSAT REKREASI EDUKASI GAME DI PALEMBANG
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