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Image of EFEKTIVITAS GAME BASED LEARNING MELALUI PLATFORM EDUCAPLAY DALAM MENINGKATKAN PEMAHAMAN PESERTA DIDIK PADA MATA PELAJARAN EKONOMI DI SMAN 1 INDRALAYA

Text

EFEKTIVITAS GAME BASED LEARNING MELALUI PLATFORM EDUCAPLAY DALAM MENINGKATKAN PEMAHAMAN PESERTA DIDIK PADA MATA PELAJARAN EKONOMI DI SMAN 1 INDRALAYA

Ramadhan, Pebrian Dwi - Personal Name;

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This study aims to determine the effectiveness of the Game Based Learning model through the Educaplay platform in enhancing students' understanding of Economics at SMAN 1 Indralaya. The research method employed is quantitative with a one group pretest-posttest design, involving 36 students from class XI selected through cluster sampling. The instruments used include tests, observation sheets, and questionnaires that have been validated and revised to meet eligibility criteria. The pre-test results show an average score of 16.51% (very poor category), while the post-test score increased to 63.07% (sufficient category). The N-Gain value of 0.44 indicates a moderate improvement, and the effect size calculation of 2.94 falls into the very high category. The paired sample t-test yielded a t-value of 13.85 ≥ t-table 1.690, indicating a significant difference between pre-test and post-test scores. Observations of the implementation of learning showed an average of 91.14%, indicating that the learning activities proceeded as planned. Meanwhile, the questionnaire results indicated that 94.44% of students responded positively to the use of Educaplay. The normality test results also showed that the data were normally distributed and met the requirements for parametric testing. Thus, it can be concluded that the application of Game Based Learning through the Educaplay platform is effective in improving students' understanding of Economics. Keywords: Game Based Learning, Educaplay, Understanding, Economics, Effectiveness


Availability
Inventory Code Barcode Call Number Location Status
2507003097T174085T1740852025Central Library (Reference)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1740852025
Publisher
: Prodi Pendidikan Ekonomi, Fakultas Keguruan dan Ilmu Pendidikan Universitas Sriwijaya., 2025
Collation
xviii, 67 hlm.: Ilus., tab. 29 cm
Language
Indonesia
ISBN/ISSN
-
Classification
371.307
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
Media Pembelajaran
Specific Detail Info
-
Statement of Responsibility
EM
Other version/related

No other version available

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  • EFEKTIVITAS GAME BASED LEARNING MELALUI PLATFORM EDUCAPLAY DALAM MENINGKATKAN PEMAHAMAN PESERTA DIDIK PADA MATA PELAJARAN EKONOMI DI SMAN 1 INDRALAYA
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