Skripsi
PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK DIGITAL BERBANTUAN ARTIFICIAL INTELLIGENCE PADA MATERI WARISAN BUDAYA KELAS V SDN 72 PALEMBANG
This research aims to produce digital comic learning media products assisted by artificial intelligence in the teaching and learning process of cultural heritage materials in grade V of SDN 72 Palembang. This research is a type of Research and Development (R&D) with a 4D model modified into 3D (model of the Define, Design, and Development). The validation results by the three validators showed an average score of 95%, which is classified as very valid and feasible to use. Furthermore, the practicality test was carried out by giving a response questionnaire to 17 students in the VD class, resulting in a score of 167 out of a maximum of 170 points, or an average practicality of 98.23%, which was also categorized as very practical. Thus, showing that digital comic learning media products are suitable for use in the learning process of cultural heritage materials.
Inventory Code | Barcode | Call Number | Location | Status |
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2507002329 | T171305 | T1713052025 | Faculty of Economics (REFERENCES) | Available but not for loan - Not for Loan |
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