Skripsi
PENGEMBANGAN MEDIA PEMBELAJARAN MONOPOLI PADA MATERI EKOSISTEM KELAS V SEKOLAH DASAR Sari,
This research aims to produce a learning media product in the form of a Monopoly game on the ecosystem material for fifth-grade elementary school students, which relates to the analysis of needs, validity, practicality, and effectiveness. Development research is used as the research type in this study. The ADDIE model, which consists of five stages—Analysis, Design, Development, Implementation, and Evaluation—is applied. The data collection techniques in this research include observation, interviews, expert validation, questionnaires, and tests. The media expert validation reached 96%, categorized as valid. The material expert validation was 95%, also categorized as valid. Additionally, the validation from both practitioners reached 97%, categorized as valid. The student response questionnaire in the individual trial reached 100%, while the small group trial reached 93%, categorized as very practical. The N-gain score obtained in the field trial reached 0.87, categorized as high.Therefore, it can be concluded that the Monopoly learning media on the ecosystem material is valid, very practical, and effective for use in learning activities. Keywords: Learning Media, Monopoly, Ecosystem Material
Inventory Code | Barcode | Call Number | Location | Status |
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2507001718 | T169535 | T1695352025 | Central Library (REFERENCES) | Available but not for loan - Not for Loan |
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