Skripsi
REPRESENTASI GAMBAR 3D JARINGAN EPIDERMIS DAUN PADA BEBERAPA TUMBUHAN DENGAN SOFTWARE BLENDER DAN SUMBANGANNYA PADA PEMBELAJARAN BIOLOGI SMA
This research aims create 3D image from the results of microscopic observations of epidermal tissue in several types of plants using a blender software. This research was conducted at the Biology Education Laboratory, FKIP UNSRI, Indralaya campus. The research used the development method. Stages of developing a 3D image representation of leaf epidermal tissue have four steps namely, Modeling, Texturing, Animating, and Rendering. The contribution of research results to high school learning in the form of booklets. The results of the validity test of the 3D image representation and booklet obtained scores of 96,66% annd 85%, making them suitable for use in biology learning in high school. It is hoped that the contribution of the results of this research can be used as a learning resource for clas XI high school students on plant tissue structure material.
Inventory Code | Barcode | Call Number | Location | Status |
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2407004726 | T152063 | T1520632024 | Central Library (References) | Available but not for loan - Not for Loan |
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