Skripsi
PENGEMBANGAN VIDEO PEMBELAJARAN BERBASIS APLIKASI ANIMIZ ANIMAKER PADA SUBTEMA 1 ORGAN GERAK HEWAN KELAS V SDN 02 PALEMBANG
This research aims to describe the results of the analysis of the needs of teachers and students of class V SDN 02 Palembang regarding learning videos based on the Animiz Animaker application in subtheme 1 Animal Movement Organs, as well as testing the feasibility and practicality of the videos that have been developed. The type of research used is research and development with the ADDIE model which consists of 4 stages, namely Analyze, Design, Development and Implementation. The data collection techniques used in this research are observation, interviews, questionnaires and documentation. Researchers carried out validation on 3 experts (media experts, material experts, and learning practitioner experts) and carried out trials on class V students. The validation results from media experts obtained a percentage of 82.5% including the very valid category, validation from material experts obtained a percentage of 90% including very valid category, and learning practitioner expert validation obtained a percentage of 87%, including the very valid category. The first trial carried out was a small group trial which obtained a percentage result of 90.70%, including the very practical category. The second trial was a large group trial which obtained a percentage result of 95.75%, including the very practical category. The assessment results obtained provide the conclusion that the learning videos developed are suitable and practical for use in the learning process
Inventory Code | Barcode | Call Number | Location | Status |
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2407000598 | T138328 | T1383282023 | Central Library (Referens) | Available but not for loan - Not for Loan |
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