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Image of OPTIMASI HAND LANDMARK PADA HAND TRACKING MENGGUNAKAN CONVOLUTIONAL NEURAL NETWORK SEBAGAI AUGMENTED REALITY GAME CONTROLL

Skripsi

OPTIMASI HAND LANDMARK PADA HAND TRACKING MENGGUNAKAN CONVOLUTIONAL NEURAL NETWORK SEBAGAI AUGMENTED REALITY GAME CONTROLL

Siregar, Tegar Cahya Bayu - Personal Name;

Penilaian

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Penilaian anda saat ini :  

This study focuses on creating a flexible and lightweight solution of hand landmark prediction using Convolutional Neural Network. Beyond replicationg high-end VR/AR headsets’ hand tracking capabilities, the motivation extends to promoting gamer’s physical activity using augmented reality experiences. By using the hand landmark prediction as game controller for in-game actions, that encourages gamers to move their bodies, fostering a healthier and more active gaming experience. To achieve that, this study explores 3 configuration set of keypoint 11, 17, and 21 for maximizing the accuracy and speed in hand tracking. In addition, the methodology involves building an affordable and lightweight architecture based on U-Net. U-Net structure adapted to use Hourglass Network Block with depthwise convolutional layers and embedded pre and post processing layer. From the experiment, the model got 0.061 Mean Per Joint Position Error@128px and 14 to 16 dynamic frame rate score in 21 keypoint with low hardware i3 gen 7 CPU paired with MX130 GPU laptop. Keywords : Keypoint Prediction, Augmented Reality, Convolutional Neural Network (CNN), U-Net


Availability
Inventory Code Barcode Call Number Location Status
2407000663T139024T1390242023Central Library (Referens)Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1390242023
Publisher
Inderalaya : Prodi Teknik Informatika, Fakultas Ilmu Komputer Universitas Sriwijaya., 2023
Collation
xvi, 45 hlm.; Ilus.; 29 cm
Language
Indonesia
ISBN/ISSN
-
Classification
006.754 07
Content Type
Text
Media Type
unmediated
Carrier Type
-
Edition
-
Subject(s)
Prodi Teknik Informatika
Situs Jejaring Sosial
Specific Detail Info
-
Statement of Responsibility
SEPTA
Other version/related

No other version available

File Attachment
  • OPTIMASI HAND LANDMARK PADA HAND TRACKING MENGGUNAKAN CONVOLUTIONAL NEURAL NETWORK SEBAGAI AUGMENTED REALITY GAME CONTROLL
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