Skripsi
PENGEMBANGAN MEDIA PEMBELAJARAN GAME EDUKATIF BERBASIS WORDWALL UNTUK MATERI BANGUN DATAR KELAS IV SD NEGERI 02 PAGAR ALAM
This study aims to develop a wordwall-based educational game learning media for grade IV plane figure material at SD Negeri 02 Pagar Alam, and also aims to determine the validity and responses of students to the attractiveness of learning media. The type of research used is Research and development (R&D) with the ADDIE development model up to the development stage. The study validated media experts, material experts and fourth grade teacher practitioners and tested it on 20 fourth grade students. The results of the validation assessment from media experts obtained a percentage value of 91.2%, material experts obtained a percentage value of 96,2%, class IV teacher learning practitioners obtained a percentage value of 94,7%, and the recapitulation of the three experts obtained a value of 96.09% categorized very valid. Field trials, in small group trials consisting of 4 students scored 96.2% and large group trials consisting of 16 students scored 90.02%, the attractiveness of educational game learning media is in the very interesting category. Based on the results of the assessment, it can be concluded that the educational game learning media is feasible and very interesting to be used as a learning medium.
Inventory Code | Barcode | Call Number | Location | Status |
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2307005851 | T76312 | T763122021 | Central Library (Referens) | Available but not for loan - Not for Loan |
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