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Image of PEMANFAATAN TEKNOLOGI VIRTUAL REALITY DALAM PENGENALAN SEJARAH PERANG 5 HARI 5 MALAM DI PALEMBANG.

Skripsi

PEMANFAATAN TEKNOLOGI VIRTUAL REALITY DALAM PENGENALAN SEJARAH PERANG 5 HARI 5 MALAM DI PALEMBANG.

Padlefi, Muhamad Riza - Personal Name;

Penilaian

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Penilaian anda saat ini :  

Virtual reality is an immersive technology that able to make information transfer easier to understand and better to remember. This is suitable to be applied in overcoming history learning problem such as too theoretical learning material and less variative learning media. Based on survey, citizens of Palembang have less knowledge about the history of Perang 5 Hari 5 Malam. In line with the problem, this research aims to develop virtual reality based interactive multimedia system to introduce the history of Perang 5 Hari 5 Malam in Palembang. The method of system development used is Multimedia Development Life Cycle. This research has resulted in a ready-to-use virtual reality system as its purpose to develop multimedia-based virtual reality technology as an introduction to the history of Perang 5 Hari 5 Malam in Palembang. According to the result of system testing with black box method, it can be concluded that this system is functioning properly.


Availability
Inventory Code Barcode Call Number Location Status
2307003556T104002T1040022023Central Library (Referens)Available
Detail Information
Series Title
-
Call Number
T1040022023
Publisher
Indralaya : Prodi Sistem Informasi, Fakultas Ilmu Komputer Universitas Sriwijaya., 2023
Collation
xv, 40 hlm.; ilus.; 29 cm
Language
Indonesia
ISBN/ISSN
-
Classification
005.360 7
Content Type
Text
Media Type
unmediated
Carrier Type
-
Edition
-
Subject(s)
Prodi Sistem Informasi
Program terintegrasi Komputer, Virtual
Specific Detail Info
-
Statement of Responsibility
MURZ
Other version/related

No other version available

File Attachment
  • PEMANFAATAN TEKNOLOGI VIRTUAL REALITY DALAM PENGENALAN SEJARAH PERANG 5 HARI 5 MALAM DI PALEMBANG.
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