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Image of Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

Electronic Resource

Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

Marrs, Adam - Personal Name; Shirley, Peter - Personal Name; Wald, Ingo - Personal Name;

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This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.


Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.



What You'll Learn:
The latest ray tracing techniques for developing real-time applications in multiple domains
Case studies from developers and studios who have shipped products that use real-time ray tracing.
Guidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)
High performance graphics for 3D graphics, virtual reality, animation, and more



Who This Book Is For:
Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.


Availability
Inventory Code Barcode Call Number Location Status
2008000020EB0003740006.6 RayCentral Library (Database Springer E-Book)Available
Detail Information
Series Title
-
Call Number
006.6 Ray
Publisher
Berkeley, California : Apress Berkeley, CA., 2021
Collation
lvi, 858p.: Ill.
Language
English
ISBN/ISSN
978-1-4842-7185-8
Classification
006.6
Content Type
Ebook
Media Type
-
Carrier Type
online resource
Edition
1
Subject(s)
Ray tracing algorithms
Specific Detail Info
-
Statement of Responsibility
RTS
Other version/related

No other version available

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  • Ray Tracing Gems II
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