Skripsi
PENGARUH PERMAINAN KOTAK KARTU TERHADAP KEMAMPUAN KERJASAMA PADA ANAK KELOMPOK B DI RA PERWANIDA 2 PALEMBANG.
This study aims to see the effect of a card box game on the cooperative abilities of group B children at RA Perwanida 2 Palembang. This type of research uses a quasi experiment (Pre-Experimental Design) with a research design using a One-Shot Case Study. The sampling technique used purposive sampling with the consideration that in group B the ability to cooperate in group B1 children had not yet developed. There were also samples in this study of 15 children in group B1 consisting of 8 boys and 7 girls. Data collection was carried out in 3 meetings and obtained an average value (x = 75. In the first interval there were scores of 84- 100 as many as 6 children with a percentage of 40% were included in the Very Well Developed category. Then at a value of 67-83 as many as 4 children with a percentage of 27% are included in the Developing According to Expectations category. Then at a value of 50-66 as many as 4 children with a percentage of 27% are included in the Starting to Develop category. Scores 33-49 there is 1 child with a percentage of 6% included in the Undeveloped category because this 1 child does not want to take part in learning and rarely goes to school. Based on the results of the analysis of research data and the discussion that has been described, it can be concluded that there is an effect of playing card boxes on the ability of cooperation in group B children at RA Perwanida 2 Palembang. This is proven in the t_count calculation after the t-test is 1.82, while t-table (14) = 1.76. So it can be concluded that Ha is accepted and H0 is rejected, which means that there is an influence of the card box game tool on cooperation ability.
Inventory Code | Barcode | Call Number | Location | Status |
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2307000325 | T85707 | T857072023 | Central Library (Referens) | Available but not for loan - Not for Loan |
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