Skripsi
ANALISIS PERILAKU PADA REMAJA YANG GEMAR BERMAIN GAME ONLINE DI KELURAHAN TALANG KELAPA KOTA PALEMBANG
The focus of this research is on Behavioral Analysis in Adolescents Who Like to Play Online Games in Talang Kelapa Village, Palembang City. The problem in this study is about how adolescents who like to play online games and the positive and negative consequences of adolescents like to play online games. The purpose of this study is to find out how teenagers who like to play online games behave. The research method used is qualitative with a case study research strategy. Data collection was obtained through observation, in-depth interviews with 12 informants, documentation and literature studies, then analyzed on Burrhus Frederic Skinner's Theory of Behavior. The results of this study show that the behavior of adolescents like to play online games is Often Complaining, Ignorant or indifferent and Taking It Lightly. And also behaviors that have positive and negative consequences. The positive consequences found are Understanding English, Adding many friends, Increasing concentration, Making discipline and Improving skills about computers and the negative consequences are Lazy to learn, Slowdown to eat, Waste time, Cause addiction and Abandonment of real-world activities.
Inventory Code | Barcode | Call Number | Location | Status |
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2307004170 | T88621 | T886212022 | Central Library (Referens) | Available but not for loan - Not for Loan |
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