The Sriwijaya University Library

  • Home
  • Information
  • News
  • Help
  • Librarian
  • Login
  • Member Area
  • Select Language :
    Arabic Bengali Brazilian Portuguese English Espanol German Indonesian Japanese Malay Persian Russian Thai Turkish Urdu

Search by :

ALL Author Subject ISBN/ISSN Advanced Search

Last search:

{{tmpObj[k].text}}
Image of MPLEMENTASI MARKOV MODEL PADA PERUBAHAN STATE NPC DALAM GAME RPG

Skripsi

MPLEMENTASI MARKOV MODEL PADA PERUBAHAN STATE NPC DALAM GAME RPG "THE DUNGEON"

Perdana, Jutaris Agung - Personal Name;

Penilaian

0,0

dari 5
Penilaian anda saat ini :  

Nowadays, technology is undergoing a tremendous development. One of the developments is the forming of one of the form of technology development called games. In games theres a component called NPC that can move itself that happens in several step or states. In general NPC state changes commonly use FSM (Finite State Machine) method. Theres another method like markov method that usually used to predict likely future event based on current event. Researcher used markov method to change NPC state in RPG Game “The Dungeon”. Researcher will change the NPC current status using markov method in 6 scenarios, with various amount of NPC like 1 NPC, 2 NPC, and 10 NPC,which will tested in 2 levels with different level size. This research resulted a conclusion that the size of the level, the number of NPCs, and the NPCs starting position and the player starting position affect the spawn frequency of a state and the number of NPC state shift


Availability
Inventory Code Barcode Call Number Location Status
T99846T1034542023Central Library (Referens)Available
Detail Information
Series Title
-
Call Number
T1034542023
Publisher
Indralaya : Jurusan Teknik Informatika, Fakultas Ilmu Komputer Universitas Sriwijaya., 2023
Collation
xx, 99 hlm.; Ilus.; 29 cm
Language
Indonesia
ISBN/ISSN
-
Classification
005.507
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
game
Jurusan Teknik Informatika
Specific Detail Info
-
Statement of Responsibility
FIRA
Other version/related

No other version available

File Attachment
  • IMPLEMENTASI MARKOV MODEL PADA PERUBAHAN STATE NPC DALAM GAME RPG "THE DUNGEON"
Comments

You must be logged in to post a comment

The Sriwijaya University Library
  • Information
  • Services
  • Librarian
  • Member Area

About Us

As a complete Library Management System, SLiMS (Senayan Library Management System) has many features that will help libraries and librarians to do their job easily and quickly. Follow this link to show some features provided by SLiMS.

Search

start it by typing one or more keywords for title, author or subject

Keep SLiMS Alive Want to Contribute?

© 2025 — Senayan Developer Community

Powered by SLiMS
Select the topic you are interested in
  • Computer Science, Information & General Works
  • Philosophy & Psychology
  • Religion
  • Social Sciences
  • Language
  • Pure Science
  • Applied Sciences
  • Art & Recreation
  • Literature
  • History & Geography
Icons made by Freepik from www.flaticon.com
Advanced Search