0.05 which means HO is rejected and Ha is accepted. Thus, it can be concluded that there is a relationship between the application of ICT-based media "kahoot" on student learning motivation in Civics subjects in class X SMAN 01 Palembang Keywords: kahoot ict-based media, Motivation, PPKn Lessons." />
Skripsi
HUBUNGAN PENERAPAN MEDIA BERBASIS ICT "KAHOOT" TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN PPKn DI KELAS X SMAN 01 PALEMBANG.
This study aims to determine the relationship between the application of ICT-based media "kahoot" to students' learning motivation in Civics subjects in class X SMAN 01 Palembang. The researcher used the sampling technique method in this study was a cluster random sampling technique with a quantitative approach. The population of this research is class X IPS 1 with 30 people as Experiment class and X IPA 3 with 36 people as control class. The technique of using data in this research is to use documentation and questionnaires. To see the significance value of the relationship between ICT-based media "kahoot" on students' learning motivation, it is seen from the t-test conducted to determine whether or not there are differences in the relationship between the application of ICT-based media "kahoot" to student learning motivation in Civics subjects in class X SMAN 01 Palembang and there are values that show a significance of 0.887 meaning 0.087 > 0.05 which means HO is rejected and Ha is accepted. Thus, it can be concluded that there is a relationship between the application of ICT-based media "kahoot" on student learning motivation in Civics subjects in class X SMAN 01 Palembang Keywords: kahoot ict-based media, Motivation, PPKn Lessons.
Inventory Code | Barcode | Call Number | Location | Status |
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2207003100 | T76736 | T767362022 | Central Library (Referens) | Available |
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