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PENERAPAN AUGMENTED REALITY PADA PENGENALAN EMPON EMPON SEBAGAI MEDIA EDUKASI PENGENALAN OBAT TRADISONAL DENGAN MENGGUNAKAN METODE MARKER BASED TRACKING
Augmented Reality in its development has now entered a very good stage, many people are now starting to apply augmented reality to make information more interesting and interactive. the lack of attention and talent of residents, especially the young group to understand and pursue and preserve plants, especially empon empon. Due to the lack of information on this empon empon plant, this plant is only considered an ordinary plant and does not know its benefits and properties. In this study, the system development method that the author uses is the Multimedia Development Life Cycle (MDLC) system, development model. The results of this study are an android application about the introduction of empon empon as a traditional medicine which was tested with the usability scale (sus) system. and has been tested with 10 questions according to the Sus instrument by applying augmented reality, it is hoped that it will be able to provide new experiences and appeal to the public in getting to know empon empon which is done through the application of augmented reality to the introduction of empon empon.
Inventory Code | Barcode | Call Number | Location | Status |
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2207001142 | T70435 | T704352022 | Central Library (Referens) | Available but not for loan - Not for Loan |
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